POTTERWARE← Potterware home · 5.0 manual · 4.0 guide

The Potterware 4.0 guide.

Potterware 4.0 runs in your web browser and turns a few settings into a print-ready vessel. This guide covers every tool in 4.0, how to bring in your own models, and how to print a base.

Browser basedChrome, Firefox or Chromium
7 printer typesPlus multi-print rows
4 export formatsGCODE, .PWR, DXF, STEP
11 videosVideo tutorials
Video tutorials

Watch the 4.0 tutorials

Eleven short videos walk through Potterware 4.0, tool by tool. Play them here, or open the playlist on YouTube.

Open the Potterware 4.0 playlist on YouTube →

Chapter 01

Getting started

Potterware 4.0 is browser based, so there is nothing to install. Sign in, set up your printer, then design.

  1. Open it in a supported browser

    Use Chrome, Firefox or Chromium for the best results.

  2. Set your printer

    Choose your printer type and check the speeds and skirt in Printer Settings before anything else.

  3. Shape the object

    In Object Settings, pick an object type and set its height, sides, twist and profile.

  4. Add effects

    Layer on Horizontal Effects and Vertical Effects for waves, ridges and jitter.

  5. Check the profile

    Fine-tune the silhouette with the A–E control points in the Profile view.

  6. Download

    Name the file and download GCODE for your printer, or a .PWR file to keep editing later.

Bringing in a model? Potterware can print the outline of your own 3D model saved as OBJ. Meshmixer, which is free, is handy for preparing it. See Preparing OBJ files.

Chapter 02 · Tool

Printer settings

Printer settings tell Potterware which machine you are printing on and how fast it should move and extrude.

Printer type
Choose from the seven printer types built into 4.0. The type sets the print area and the G-code flavour.
Printer speed
How fast the nozzle travels, in mm/min. Default 3000
Extrusion speed%
How much clay is pushed out relative to the travel speed. Raise it for a fuller bead, lower it if the bead bulges. Default 100
Skirt offsetmm
The distance between the piece and the skirt, the loop printed first to get the clay flowing. Default 10 mm
Scara X / Scara Y
Positions the print on the bed for SCARA-arm printers.
Chapter 03 · Tool

Multi print settings

Print several copies of the same design in one run, laid out in rows across the bed.

X row count
How many copies across the X axis. Default 2
Y row count
How many copies along the Y axis. Default 2
Retract heightmm
How far the nozzle lifts when it travels from one copy to the next. Default 5 mm
Spacingmm
The gap between copies. Default 50 mm

Tip. Check that the whole grid, including the skirt, fits your print area before you download.

Chapter 04 · Tool

Object settings

Object settings define the form itself: what kind of object it is, how tall, how many sides and how it twists.

Object type
The kind of form to print, including Imported Object (.OBJ) for your own models.
Layer heightmm
The height of each printed layer. Keep it below your nozzle width. 1.4 mm for a 4 mm nozzle
Object height4–1500 mm
The total height of the print. Default 85
Sides
How many sides the form has in plan. Use a few for polygonal pots and many for round ones. Default 100
Twist0–1800°
Rotates each layer a little more than the last, for spiralling forms.
Horizontal profile
Rounds or sharpens the corners between sides.
Scaling options
Scale the object to the size you need.
Seam
Where each layer starts and ends, and where the nozzle steps up to the next layer.
Image map
Uses an image to push the surface in and out. Amplitude sets how deep the relief goes and Smoothing softens it.
Chapter 05 · Tool

Base settings

Add a solid printed floor to your piece. Without base layers, Potterware prints only the wall.

Base layers
How many solid layers to print at the bottom. Default 0
Scale base
Scales the base relative to the wall.
Base layer spacing0–9.99
The spacing between the lines that fill the base. Default 2.74

See also. Printing a base walks through getting a watertight floor.

Chapter 06 · Tool

Horizontal effects

Horizontal effects run waves around the form, layer by layer, for ridges, flutes, zigzags and textures.

Wave type
None, Sinewave, Sawtooth, Square or Jitter.
Interior wave offset0–10
Shifts the wave on the inside of the wall.
Repetitions3–100
How many waves fit around the form. Default 30
Amplitudemm
How far each wave pushes out from the wall.
Cycle
How the wave shifts from one layer to the next.
Spacing
The spacing of the wave pattern.
Offset
Rotates the pattern around the form.
Effect start / end%
Limits the effect to part of the height, measured from the bottom.
Jitter randomiser
With Jitter selected, picks one of 100 random sets. Try a few until the texture looks right.
Chapter 07 · Tool

Vertical effects

Vertical effects run waves up the form, so the silhouette swells and narrows as it rises.

Wave type
The shape of the wave, as for horizontal effects.
Repetitions
How many waves fit up the height.
Amplitude
How far each wave pushes out.
Effect start / end
Limits the effect to part of the height.
Effect gradient
Increasing to Top grows the effect towards the rim. Increasing to Middle peaks halfway up.
Chapter 08

Profile & view

The profile view shows the silhouette of your form and lets you adjust it point by point.

Vertical profile

Choose Smooth for a soft curve or Angular for straight lines between points. Control points A to E run from the rim to the foot, and each one shows its diameter. For example, moving a point from 65.3 mm to 79.5 mm widens the form at that height.

Visualisation

  • Curves shows the layer outlines.
  • Extrusion shows the printed bead.
  • Image map is coming soon.

Render quality

Lower the render quality to keep the preview fast on slower computers. It doesn't change the downloaded file.

Chapter 09

Download & upload

Name your file, then choose a format. Upload a saved design or your own model to keep working.

FormatUse it for
GCODEPrinting. Load it on your printer.
POTTERWARE (.PWR)Saving the design so you can open it in Potterware again.
DXFBringing the outlines into CAD or drawing programs.
STEPBringing the form into CAD programs as a solid.

Upload

Upload a .PWR file to reopen a saved design, or an .OBJ file to print your own model. Uploading an OBJ sets the object type to Imported Object (.OBJ).

Chapter 10 · Guide

Preparing OBJ files

You can print a model from Rhino, Fusion 360, Blender or Thingiverse. Prepare it in Meshmixer first so it uploads cleanly.

  1. Export as OBJ

    Save your model from your modelling program, or download one, as OBJ.

  2. Open in Meshmixer

    Import the file into Meshmixer, which is free.

  3. Repair the mesh

    Go to Analysis › Inspector and press Auto Repair All to close holes and fix errors.

  4. Reduce the polygons

    Large meshes may be over the polygon limit. Reduce the mesh until it's under the limit.

  5. Resize

    Scale the model to roughly its printed size.

  6. Export

    Export as OBJ Format with Per-Vertex Color, then upload it to Potterware.

Chapter 11 · Guide

Printing a base

A good printed floor is solid and doesn't leak.

  1. Use at least two base layers

    Set Base layers to 2 or more so the lines of the second layer cover the gaps in the first.

  2. Tune the spacing

    Adjust Base layer spacing so neighbouring lines touch without piling up.

  3. Pause and smooth

    Pause the printer after the base, smooth it with a rib or finger, then resume the print.

Alternative. You can also print on a slab of clay and use it as the base.